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Gates of Krystalia
Enter GoK

Anime tabletop RPG · 52 cards · no dice

Be reborn. Choose your power.Live your isekai story.

In Gates of Krystalia, the Vital Energy deck is your energy. Every card you play is a possibility you spend, a risk you accept and a choice that reveals who your hero will become.

  • 1.400+adventurers in our Discord community
  • 8,5/10average review score
  • 6languages available for the books

Your energyYour next choice

The heart of the system

Your deck is your energy.

You do not ask chance whether you can be extraordinary. You decide when to use your resources, when to save them and how far you are willing to push. Played cards become Fatigue: reach the end of the deck and you collapse.

01

Choose

Your hand is not a random result: it is the set of possibilities you chose to keep.

02

Spend

Every card you play fuels the action and becomes Fatigue. The more you dare, the closer you move to your limit.

03

React

A clash is not a turn you simply endure: defenses and counterattacks can change the scene.

04

Combine

A Primary Card and support cards build combinations that can make a Technique unforgettable.

Easy to begin, rich to customize: depth comes from decisions, not from a wall of rules.

A towering orc warrior prepares for battle

Fast, reactive combat

Every attack opens a response.

Declare your Technique, choose the Primary Card and build the moment with support cards. But your opponent can react and rewrite the outcome of the action.

  1. 01Declare the Technique
  2. 02Choose your card
  3. 03Face the reaction
  4. 04Complete the combo

You do not wait for the die to decide for you. You decide.

A Gates of Krystalia heroine summons a stream of glowing energy

Your isekai begins with a choice

You do not play an archetype. You are reborn as your hero.

Start with an immediate idea and let it grow as far as you want. Gates of Krystalia gives you a clear framework without taking away the freedom to create someone who truly feels like yours.

01

Be reborn with an identity

Race, class and Innate define where you come from and which power you carry into the new world.

02

Build your style

Techniques, skills and blessed suits turn your choices into a personal way of acting.

03

Grow within the story

Bonds, consequences and new abilities let the hero evolve alongside the campaign.

Meet your first hero

Choose your first portal

Enter the world at your own pace.

Try a mission, build your first campaign or go further with new rules and worlds. There is no single right way to begin.

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  • Français
  • Español
  • Italiano
  • Português Brasileiro

Free demo

A first ready-to-play mission that reveals the rhythm of Gates of Krystalia without endless preparation.

Start for free
Cover of Core Rulebook
Begin
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  • Deutsch
  • Français
  • Español
  • Italiano
  • Português Brasileiro

Core Rulebook

The complete rules for creating heroes, crossing the Gates and building your own adventures.

Discover the rulebook
Cover of Last Deux
Go deeper
  • English
  • Deutsch
  • Français
  • Español
  • Italiano
  • Português Brasileiro

Last Deux

Advanced rules and tools that expand the Deux and bring more depth to your campaigns.

Explore Last Deux
Cover of Lumina
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  • English
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Lumina

An expansion devoted to the first fantasy world of Gates of Krystalia, created together with the community.

Cross into Lumina

Beyond the first Gate

Eleven worlds. One school. Endless stories.

From Lumina to cosmic arenas, from feudal Japan to cyberpunk: every Gate changes genre, rhythm and atmosphere. Last Deux also opens the doors to school life, with clubs, relationships and mysteries.

Setting of Lumina01
Fantasy isekai

Lumina

The heart of the multiverse: kingdoms, magic, Gates and a second life to build.

Setting of Alchimera02
Alchemical steampunk

Alchimera

Copper towers, golden airships and alchemy transformed into science.

Setting of Astro-Arena03
Cosmic tournaments

Astro-Arena

Multiversal champions and zero-gravity arenas where every challenge becomes a spectacle.

Setting of Edo-X04
Elemental feudal world

Edo-X

Samurai, clans and technological yokai in a land scarred by water scarcity.

Setting of Gaia Prime05
Organic survival

Gaia Prime

Living jungles, intelligent predators and a natural world that evolves with you.

Setting of Marea Eterna06
Sky pirates

Marea Eterna

Flying ships and leviathans cross an ocean without borders.

Setting of Mecha-Genesis07
Post-apocalyptic mecha

Mecha-Genesis

Fortress cities, kaiju and pilots psychically bonded to their machines.

Setting of Necronis08
Realm of twilight

Necronis

Guardians of the thresholds defend the fragile balance between life and death.

Setting of Neo-Aether09
Metropolitan superheroes

Neo-Aether

Resonances, secret identities and battles above a vertical city.

Setting of Spiralia10
Spiritual urban fantasy

Spiralia

Yokai and modern exorcists live between Tokyo and its invisible reflection.

Setting of Syn-Core11
Cyberpunk

Syn-Core

Hackers, megacorporations and glitches rewrite the boundary of reality.

Setting of Last Deux12
Last Deux · Slice of life

Last Deux

Clubs, festivals, relationships and mysteries: everyday life can open a new Gate.

Every portal changes the world. Your choices remain at the center.

From the table to the community

A world already lived by other heroes.

Independent reviews and an international community describe what images cannot prove: how Gates of Krystalia truly feels when the cards reach the table.

10+
published reviews and features
6
languages for Core and Last Deux

When it helps, never when it distracts

The table remains the heart. The web app makes room for it.

Create heroes, prepare sessions and organize play. Digital tools support Gates of Krystalia, while the story continues to live between people.

Explore the tools

Beyond the rulebook

Real questions. Answers born at the table.

Explore the system, learn how to begin and bring ideas that have already met the cards into your campaign.

Explore the Archive of the Gates

The threshold is open

The next story is not something you have to watch. You can live it.

Gather the group. Give every participant their own deck. Discover who will be reborn on the other side.